Perkify - Audio

Written by Rich Morin.

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Path:  AreasContentOverviews

Precis:  introduction to audio support on Perkify

See Also:  Perkify - Setup Audio

Perkify’s basic goal is to be a blind-friendly, full-featured, turnkey, virtual machine (VM). To meet this goal, we’ll need to support a wide range of audio-related packages, including:

Complicating matters quite a bit, we can’t expect our users to become expert at the Linux audio infrastucture or to use GUI-based “wrappers” that hide the messy details. In short, these packages (and the audio infrastructure) should:

Or, as Alan Kay put it:

Simple things should be simple; complex things should be possible.

So, adding audio support to Perkify is a somewhat different challenge than it might be on a typical Linux installation. This page discusses the general situation, as well as the approach we’re taking. For setup hints and example commands, see Perkify’s Setup Audio HowTo.

Note: Perkify’s sound support is quite experimental at the moment. Bug reports (and fixes!) would be greatly appreciated.


The Golden Path to high-quality audio support on Linux systems starts with three major packages:

ALSA is a generic “audio driver”; it handles low-level details such as devices and protocols. In general, we’ll want to get it set up and then leave it alone. Users can then adjust the audio configuration using a higher-level interface such as PulseAudio or JACK:

PulseAudio is a sound server for POSIX and Win32 systems. A sound server is basically a proxy for your sound applications. It allows you to do advanced operations on your sound data as it passes between your application and your hardware. Things like transferring the audio to a different machine, changing the sample format or channel count, and mixing several sounds into one are easily achieved using a sound server.

PulseAudio is already installed by default on Ubuntu and flavors.

Note: The Ubuntu 19.10 (Eoan Ermine) “base box” on the Vagrant Cloud does not include PulseAudio.

JACK has similar goals and capabilities, but it seems to be aimed at users with more challenging problems and/or more expertise. For example, it has very low latency, allowing content to be mixed together in a more synchronized manner. It also has a developer-friendly application programming interface (API), so a number of audio programs rely on it:

Have you ever wanted to take the audio output of one piece of software and send it to another? How about taking the output of that same program and send it to two others, then record the result in the first program? Or maybe you’re a programmer who writes real-time audio and music applications and who is looking for a cross-platform API that enables not only device sharing but also inter-application audio routing, and is incredibly easy to learn and use? If so, JACK may be what you’ve been looking for.

In summary, either JACK or PulseAudio can be used as a “router” (i.e., “patch bay”), allowing streams of digital audio to pass among various programs. Fortunately, JACK and PulseAudio are able to play nicely together. This means that you can use either tool (or both) to set things up.

According to an introductory video by Demonic Sweaters, the best way to do this is to create a “PulseAudio JACK Sink” (using pulseaudio-module-jack) and make that the default output device for your audio-related programs. You can then do simple routing in PulseAudio, but use JACK for complex setups.

That said, some folks still find the JACK and PulseAudio commands to be awkward and/or intimidating. So, another layer of tools have been created to remedy this.


The Perkify build procedure starts with an Ubuntu “base box” from the Vagrant Cloud. It then adds a large number of packages, provisioning and configuring a few of them. To support the audio-related packages, it:

Whenever the box is brought up (via vagrant up), a bit more provisioning code in the Vagrantfile sets up the audio mixer.

Note: At present, Perkify is set up to use PulseAudio and ignore JACK.

Audio Files

The /usr/share/sounds directory contains various sets of sound files which can be used to play with the sound infrastructure. The sound-icons sub-directory, in particular, contains lots of short audio samples, in WAV format. We also included a few audio files in ~/_base/data.


Here is a quick rundown on several other audio-related packages, most of which we’d like to include in Perkify.


There are two Debian packages for BRLTTY:


Emacspeak supports several hardware and software speech synthesizers, but ViaVoice TTS appears to be the golden path, in terms of software.

eSpeak (NG)

eSpeak is a speech synthesizer that supports 99 languages and accents. According to the eSpeak installation page, “eSpeak uses the PortAudio sound library (version 18)”.

eSpeakNG is based on eSpeak, but has many changes and extensions. For example, it can use MBROLA voices and (optionally):


According to Getting Orca and Its Dependencies, Orca depends on BRLTTY, Liblouis, and Speech Dispatcher.


On most Linux distributions, Open Sound System (OSS) has been supplanted by Advanced Linux Sound Architecture (ALSA). It also requires rebuilding the kernel, which is a major hassle. So, I decided to leave it out of Perkify.


Speakup is a kernel module that provides a text-to-speech interface at the kernel level.


To be continued…